Creator of worlds, atmospheres, and experiences
I'm FelyaChan - a game developer who loves building immersive worlds. I handle everything from coding and design to art and audio, enjoying the full creative process. I'm inspired by psychological horror, anxiety-inducing atmospheres, and anime aesthetics. My current focus is developing video games that create engaging experiences, drawing from my passions to craft atmospheric storytelling and unique visuals.
Genres: Immersive horror, Life Sim, First Person
An immersive horror game about a hikikomori in a cold, rainy, oppressive dystopian world, filled with corporate propaganda, cognitive horrors and challenges of not leaving their home.
Days blur together until time itself loses meaning, leaving only an endless weekend.
Genres: Clicker, Business, Horror
A mochi-making game in a cold, dark forest - where the dough cools if you stop swinging, your catgirl warms to you slowly, and some recipes are better left unresearched.
Mochi Should Never Get Cold.
Engine: Godot
3D Assets: Blender
Audio & Music: FL Studio
© 2026 FelyaChan
Creating immersive worlds and experiences